top of page

LORIA-NF

PITCH

You are send in a mega-structure to destroy it with your ship and a droide who gonna help you to find your way in.

piouFeu.PNG

Theme: Space, companion, ship, AI

​

Genre: FPS

​

Target: midCore Gamer

​

Number of player: One

​

Engine: Unreal Engine 4

PROJECT CONTEXT

Loria-NF is a School Project made during my 1st year on the theme of "Companion" with a team of 5 student. I was the only Programmer on the project

My job: Technical Game Designer

- Devlop the features of  the a FPS game

- Programming the character controle to ensure the best comfort and easy handling possible

- Made AI of the NPCs

- Creat and implement the lore of the Companion in the game.

Fight.PNG

CHARACTER CONTROLE

For this project the main intentions was to give a full liberty of movement to the Player and the fact that there is no top or bottom identifiable.  So i focus my work on the Character to give the best sensation for the Player.

PitchRollYaw.png
ya.PNG
oo.PNG

To give this liberty of controle, I made that the Yaw, Roll and Pitch of the Character have no contraint and be very reactive to the Player Input.  

TEAM

kahtia.jpg
alex.jpg
camille.jpg
jeff.jpg

Kathia Lebon

Character Artist

Alex Boudras

Environement Artist

Camille Cuby

FXs Artist

Jeffry De Olivera

Game / Level Designer

bottom of page