HIGHLIGHT PROJECTS

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SANDCASTLE

- Tactical Shifting

- AI: Movement & fight system

- Turn by turn system

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GEMINI

- Rewind system

- Laser sysetm

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TSUKUYOMI

- AI: Movement, fight, field of view system

- Light & Shadow detections

- Sound system

Gameplay Programmer
Game Designer
Gameplay Programmer
Gameplay Programmer
Game Designer
Tactical RPG
Puzzle Platformer
Infiltration

Unity | End of studies project  | 1 month 

Unity | Personal Project | 1 month 

Unity | School project with Old Skull Games | 3 weeks 

SCHOOL PROJECTS

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FANTASY WORKMAN

- UML & Structuration 

- Polish

Gameplay Programmer
Game Designer
Real Time Strategy
Gameplay Programmer
Building Simulation | Coop

Unreal| School project | 3 weeks 

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SILENCE

- AI: Movement, spawn & attack system

- Sound system

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LORIA-NF

- Ship Controler 

- AI: Fight system

Gameplay Programmer
Game Designer
Gameplay Programmer
Game Designer
Adventure / Horror
FPS

Unreal| School project | 2 weeks 

Unreal| School project | 2 weeks 

Gameplay Programmer
Game Designer
Gameplay Programmer
 
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OP: CHECKMATE

- Turn by turn system

- Field of View

- Characters abilitises

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BONY TIDES

- Turret & NPC

- UI

- Waves 

Tower Defense
 
Tactical RPG
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PROMETHEUS UNBOUND

- Construction System

- AI: State Machine & Behaviours

- Many things...

Unity | End of Studies Project  | Ongoing

Unity| School project | 3 weeks 

Unity| School project | 1 months