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MAIN SKILLS
Unity

- 
Prototyping & Programming - 
Designer friendly interface 
- 
SOLID principles 
- 
Maintenable architecture 
 
- 
- 
Tools - 
Create tools for co-workers 
- 
Input system 
- 
Scene Management 
 
- 
- 
Engine - 
Optimizing 
- 
Camera 
- 
UI 
- 
Build 
 
- 
Game Design

Languages

​
- Design
- 
3C 
- 
Gameplay Pillars 
- 
Game Loops 
- 
Signs & Feedbacks 
- 
System Design 
- 
Game Documentation - 
Game Concept 
- 
Player Theory 
- 
Audience Targetings 
 
- 
 
- 
- 
Production - 
Jira 
- 
Confluence 
 
- 
- 
Design patterns - 
State Machine 
- 
Goal Pattern 
- 
Object Pooling 
- 
Singleton 
 
- 
- 
Maintenable architectures - 
Optimisation 
 
- 
- 
Miscellanous - 
Indexers 
- 
Collections 
 
- 
SECONDARY SKILLS
Unreal Engine

- 
Blueprints prototyping 
- 
Rendering 
- 
Building 
Git

- 
Versionning 
- 
Command Lines 
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